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Guardians denjin makai 2 flyer
Guardians denjin makai 2 flyer






guardians denjin makai 2 flyer
  1. #GUARDIANS DENJIN MAKAI 2 FLYER PORTABLE#
  2. #GUARDIANS DENJIN MAKAI 2 FLYER SERIES#

I'm going to just list shmups in here so i don't have to keep two lists. Last edited by ACSeraph on Sun 8:12 am, edited 3 times in total. Notes: This game was awesome and I loved rocketing around the stages with that knee bash, but honestly I think I still prefer the original for some reason. Notes: Obviously there are no real differences here, but I have OCD about logging all variations of my clears. ・ Nintendo Online Famicom: Double Dragon - Switch Incredibly fun game once you master the fight mechanics. Notes: Special thanks to BIL for giving me a ton of tips to overcome this one.

#GUARDIANS DENJIN MAKAI 2 FLYER PORTABLE#

Notes: A quick follow-up to clearing the portable version. ・ Sega Vintage Collection: Streets of Rage - 360 Notes: I've loved this one since childhood so it was nice to finally get the clear. Despite being a Mario game, this one actually includes STG stages, including the final stage and boss. Notes: Bizarre thing to add to a 1cc list I know, but technically this game is arcade structured, so for the sake of completion it's here.

guardians denjin makai 2 flyer

Not too hard once you figure out how things work took only two evenings of play to clear.Īrcade Mode - 1-ALL - December 29th, 2015 Notes: Amusingly violent FC side scrolling beat 'em up.

#GUARDIANS DENJIN MAKAI 2 FLYER SERIES#

This one plays similarly to the first two main series games except with a much faster pace and a heavier focus on combat. Notes: Parody Splatterhouse game for the Famicom. Pretty lame compared the the bad ending, I've gotta say.Īrcade Mode - +EX1 - ALL - February 20th, 2015

guardians denjin makai 2 flyer

Notes: Payed a bit more attention to where I was going this time and easily cleared with a good ending. Though this isn't really so different from my initial clear, I'm logging it since I achieved a different ending.Īrcade Mode - ALL ( Good Ending) - February 20st, 2015 Notes: I was actually attempting to get the good ending here but apparently I'm too stupid to read a map and lost a ton of time to respawning enemies in stage 4 resulting in David's death. All Alone.Īrcade Mode - ALL (David Dies) - February 18th, 2015 I intentionally timed out to get the bad ending, as I felt it was the most fitting finale to such a dark trilogy of games. In a sense I 1cc-ed the series itself, so I'm pretty proud of it. This was actually done back to back with 1ccs of Splatterhouse 1 and 2, with no restarts on any of the games involved. Notes: And with this the series is finished. ・ Splatterhouse Classics: Splatterhouse 3 - 360Īrcade Mode - ALL ( Worst Ending) - February 17th, 2015 Splatterhouse 2 lacks the randomness of the first game that made the clear difficult, but makes up for it with a somewhat higher execution barrier. Notes: After only a few days of Darius II, I've been sucked back into the Splatterhouse series. ・ Splatterhouse Classics: Splatterhouse 2 - 360 By some miracle I still managed to clear the game on my last life. Somehow after barely clearing the bubble stage with 1 health and 1 life to spare, I wasn't paying attention as I celebrated and was killed by the boss' death animation. I cleared it a few times back to back as I was relaxing, but the initial clear was intense. Notes: Done in the retro arcade above Super Potato in Akiba. Overall a pretty good port, but the heavy handed censorship is unfortunate. Notes: A bit easier than the arcade version since you get two additional health per stage instead of 1, but there are a few points here and there that are a bit more annoying than the original. This game is almost entirely memorization, but the randomness of stage 6 can screw you out of a 1cc very quickly. Notes: My first non-shmup 1cc (at least since starting this list). ・ Splatterhouse Classics: Splatterhouse - 360 The list is organized by date of the first clear of a particular title, and then divided into sub-clears of various modes, versions, and characters which may have occurred at later dates. Can't wait to see what people have accomplished!Īll clears were done on default difficulty and settings unless stated otherwise in the notes. There are no particular rules to what kind of clears you can log, just think of it as a personal journal of non-shmup 1cc accomplishments. I know a lot of people on here pursue clears of arcade style games outside of the STG genre, and I thought it would be nice if we had a sister thread to the existing shmups 1cc lists thread.








Guardians denjin makai 2 flyer